DOOM II
8.3
First Person Shooter
September 30, 1994
Player limits vary by edition — see table below
Online Co-op
Available on:
DOS
360
PC
Nintendo Switch
PlayStation 4
Xbox One

Co-op support by platform
Compare the recorded player limits and release dates for DOOM II. Support can differ by edition; check the linked sources before buying.
| Platforms | Release | Online players | Local players | Combo players |
|---|---|---|---|---|
| DOS | September 30, 1994 | 4 | Not recorded | Not recorded |
| 360 | May 26, 2010 | 4 | 4 | 4 |
| PC | January 1, 1995 | 4 | Not recorded | Not recorded |
| Nintendo Switch, PlayStation 4, Xbox One | July 26, 2019 | Not recorded | 4 | Not recorded |
Sources and further information
About DOOM II
The game from the legendary programmers John Carmack and John Romero, who worked together with American McGee, on the first-person shooter game that will run on anything: from mobile devices to engineering calculators. The game became the second in the series Doom, received improved multiplayer, graphics and improved optimization.
Gameplay-wise game is not so different from its predecessor. The developers decided to take advantage of the progress of the computer hardware to fine-tune their game engine. The player still took control of the nameless space marine, which traveled through 30 non-linear levels. A level is considered to be completed after the player finds the coded doors. A rich arsenal of weapons and a variety of models of enemies will not get bored.
The plot continues the story of the first part: after defeating the invasion of demons on the moons of Mars and returning from Hell, the protagonist finds the Earth captured by the creatures that he just conquered. A solo company can be fashioned alone, and in multiplayer, to battle with friends today: for the game, there is a huge amount of third-party mods to play online without using of archaic dial-up connection.
Gameplay-wise game is not so different from its predecessor. The developers decided to take advantage of the progress of the computer hardware to fine-tune their game engine. The player still took control of the nameless space marine, which traveled through 30 non-linear levels. A level is considered to be completed after the player finds the coded doors. A rich arsenal of weapons and a variety of models of enemies will not get bored.
The plot continues the story of the first part: after defeating the invasion of demons on the moons of Mars and returning from Hell, the protagonist finds the Earth captured by the creatures that he just conquered. A solo company can be fashioned alone, and in multiplayer, to battle with friends today: for the game, there is a huge amount of third-party mods to play online without using of archaic dial-up connection.
Game Details
- Developer
- Bethesda Softworks, id Software, Nerve Software, Lion Entertainment, Infinity, Torus Games, MachineWorks Northwest
- Publisher
- Valve, Bethesda Softworks, Activision Blizzard, Activison, id Software, GT Interactive Software, Virgin Interactive, GT Interactive, Imagineer, CDV Software
- Average Playtime
- 1 hours
- ESRB Rating
- Mature