Double Dragon Advance
Beat-Em-Up
September 13, 2003
Player limits vary by edition — see table below
Co-op
Available on:
GBA
Nintendo Switch
PC
PlayStation 4
Xbox One

Co-op support by platform
Compare the recorded player limits and release dates for Double Dragon Advance. Support can differ by edition; check the linked sources before buying.
| Platforms | Release | Online players | Local players | Combo players |
|---|---|---|---|---|
| GBA | September 13, 2003 | Not recorded | Not recorded | Not recorded |
| Nintendo Switch, PC, PlayStation 4, Xbox One | November 9, 2023 | Not recorded | Not recorded | Not recorded |
Sources and further information
About Double Dragon Advance
Like in the original arcade game, the player takes control of martial arts masters Billy Lee, or his brother Jimmy, as they fight their way against the members of the Shadow Warriors in order to rescue Billy's girlfriend Marian. Double Dragon Advance can be played alone or with another player via a Game Link Cable. A third game mode allows a single player to play the game as both Lee brothers, with one character being controlled by the player while the other stands idle until the player switches character. There is also a Survival Mode in which the player must defeat as many adversaries possible in a single life.
All of the player's techniques from the original arcade game are featured, as well as several new ones based on later arcade and console versions (such as the Hyper Uppercut and the Hyper Knee from the NES version of The Revenge), as well as other beat-'em-ups by Technos such as Renegade and The Combatribes (like the sit-on-punch and the jump stomp respectively). New weapons are also added as well, including nunchakus and double kali sticks.
Four new stages were added as well, all taking place between the original stages from the arcade version. These include a Chinatown stage, a fight atop a moving truck (both inspired by Super Double Dragon), a cavern stage (similar to the one from the first NES game), and a fortress before the final stage. Most of the enemy characters from the first two arcade games are featured, along with a few new ones introduced in this version such as the Twin Tigers Hong and Huang, Kikucho, and the Five Emperors led by Raymond (a group of rival martial artists modeled after the final boss from the NES version of Double Dragon II) . Moves that could not be performed on certain enemies in the original arcade games can now be performed against them in this version such as the hair-pull on the big characters in Abobo, and Burnov.
All of the player's techniques from the original arcade game are featured, as well as several new ones based on later arcade and console versions (such as the Hyper Uppercut and the Hyper Knee from the NES version of The Revenge), as well as other beat-'em-ups by Technos such as Renegade and The Combatribes (like the sit-on-punch and the jump stomp respectively). New weapons are also added as well, including nunchakus and double kali sticks.
Four new stages were added as well, all taking place between the original stages from the arcade version. These include a Chinatown stage, a fight atop a moving truck (both inspired by Super Double Dragon), a cavern stage (similar to the one from the first NES game), and a fortress before the final stage. Most of the enemy characters from the first two arcade games are featured, along with a few new ones introduced in this version such as the Twin Tigers Hong and Huang, Kikucho, and the Five Emperors led by Raymond (a group of rival martial artists modeled after the final boss from the NES version of Double Dragon II) . Moves that could not be performed on certain enemies in the original arcade games can now be performed against them in this version such as the hair-pull on the big characters in Abobo, and Burnov.
Game Details
- Developer
- Million, I.T.L.
- Publisher
- Atlus, Arc System Works 0