Metal Slug 3

4.0
Arcade
March 23, 2000
Player limits vary by edition — see table below
Local Co-op
Online Co-op
Available on:
360
DROID
iOS
Wii
Nintendo Switch
Xbox One
PC
PlayStation 3
PlayStation 4
VITA
ARC
PS2
XBOX
Metal Slug 3

Co-op support by platform

Compare the recorded player limits and release dates for Metal Slug 3. Support can differ by edition; check the linked sources before buying.

PlatformsReleaseOnline playersLocal playersCombo players
360January 2, 200822Not recorded
DROID, iOS, WiiJuly 12, 2012Not recordedNot recordedNot recorded
Nintendo Switch, Xbox OneMarch 9, 2017Not recorded2Not recorded
PCFebruary 14, 201422Not recorded
PlayStation 3, PlayStation 4, VITAMarch 24, 201522Not recorded
ARCMarch 23, 2000Not recorded2Not recorded
PS2June 19, 2003Not recorded2Not recorded
XBOXMay 25, 2004Not recorded2Not recorded

Sources and further information

How we handle game data and corrections

About Metal Slug 3

METAL SLUG 3 is a game in the shoot 'em up genre, a sequel to the METAL SLUG 2/METAL SLUG X and overall a third installment in the series. Initially released for arcade platform, the game shares gameplay mechanics with its predecessors, where the player takes control of a squad of four soldiers and faces continuous waves of enemies throughout each level.
The game’s plot follows the previous events, where the main characters succeeded in overthrowing a maniac and bringing relative peace. This time, however, it is revealed that our heroes' nemesis is back for more, with new allies and new soldiers to try and stop the protagonists. As the levels progress, the player faces different enemies, each with unique patterns and abilities, and also finds new weapons and upgrades for his character of choice. Another feature of the series is its vehicles, including tanks, planes, helicopters and even a spaceship. Each of those can be used to the various extent and provide significant bonuses to character’s firepower, defense, or movement capabilities.
The game is made using pixel graphics, and even though it was initially released in 2000, the sceneries and the details are still as stunning. Each character’s looks are refined, explosions are made colorful and as realistic for a 2D game as possible, and the locations themselves would look like art.

Game Details

Developer
DotEmu, SNK
Publisher
SNK, D4 Enterprise
Average Playtime
2 hours