Sacred 2: Fallen Angel

7.1
Action RPG
November 17, 2008
Player limits vary by edition — see table below
Online Co-op
Available on:
PC
360
PlayStation 3
Sacred 2: Fallen Angel

Co-op support by platform

Compare the recorded player limits and release dates for Sacred 2: Fallen Angel. Support can differ by edition; check the linked sources before buying.

PlatformsReleaseOnline playersLocal playersCombo players
PCNovember 17, 20084Not recordedNot recorded
360, PlayStation 3May 12, 2009422

Sources and further information

How we handle game data and corrections

About Sacred 2: Fallen Angel

T Energy has been flowing through Ancaria since time itself. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For an era, it was the angelic Seraphim who watched over the T Energy and therefore over the fate of the entire world. They passed their knowledge on to the High Elves, so that they could benefit from T Energy. But the High Elves let the power over T Energy tear their society apart, and war and strife broke out. Worse than that, the T Energy itself went out of control, turning negative and creating destructive evil in the land. The nobility as well as the clerical caste of the High Elves struggled to seize power over the high-elvish imperium, so that they alone might hold the T Power in their rule. The land once more faced with war; a war that was much larger with more far reaching consequences than all previous wars and battles. Two thousand years before Shaddar, the cry for heroes arises to avert this war and to regain control over the T Energy. Will those heroes prevent the world from lapsing into final chaos, or will they instead deepen it with their actions?

Game Details

Developer
ASCARON Entertainment
Publisher
cdv Software Entertainment
Average Playtime
2 hours
ESRB Rating
Mature