Serious Sam: The Second Encounter
8.5
First Person Shooter
February 7, 2002
2-16 Players
Online Co-op
Available on:
PC

Co-op support by platform
Compare the recorded player limits and release dates for Serious Sam: The Second Encounter. Support can differ by edition; check the linked sources before buying.
| Platforms | Release | Online players | Local players | Combo players |
|---|---|---|---|---|
| PC | February 7, 2002 | 16 | Not recorded | Not recorded |
Sources and further information
About Serious Sam: The Second Encounter
Serious Sam: The Second Encounter is the second and last episode of well-known video game Serious Sam. It starts right there where The First Encounter ended. Sam is going to Sirius with SSS Centerprice starship but Crotem crate-but accidentally hits Centerprice and it falls down to Earth, in Central Amerika in the Mayan age. Lucky Sam, the Sirians left a starship on Earth in case SSS Centerprice couldn’t make it. Not so good news - that this back-up starship is located in a different era and time, so Sam has to go through various portals in order to reach this starship. He travels through Mesopotamia, Mesoamerica and Medieval Europe. During this journey, Sam fights two Mental’s (who is the main antagonist of the game) portal guardians: Mayan spirit called Kukulkan and the Wind God Exotech Larva. At the end of the game in front of the Cathedral of Sacred Blood Sam fights Mordekai the Summoner which is the last obstacle to reach the Holy Grail.
The Second Encounter has not only new locations compared to the first game, but also adds new weapons and new monsters to shoot.
The Second Encounter has not only new locations compared to the first game, but also adds new weapons and new monsters to shoot.
Game Details
- Developer
- Croteam
- Publisher
- Devolver Digital
- Co-op Features
- 16 Players in Co-OpSupports Online Co-OpSupports LAN or System-Link PlaySupports Drop-In/Drop-Out Co-Op
- Average Playtime
- 1 hours
- ESRB Rating
- Mature