Stardew Valley
8.9
Simulation
February 26, 2016
Player limits vary by edition — see table below
Local Co-op
Online Co-op
Available on:
PC
PlayStation 4
Xbox One
Nintendo Switch

Co-op support by platform
Compare the recorded player limits and release dates for Stardew Valley. Support can differ by edition; check the linked sources before buying.
| Platforms | Release | Online players | Local players | Combo players |
|---|---|---|---|---|
| PC, PlayStation 4, Xbox One | February 26, 2016 | 8 | 8 | Not recorded |
| Nintendo Switch | October 5, 2017 | 4 | 2 | Not recorded |
Sources and further information
About Stardew Valley
The hero (in the beginning you can choose gender, name and appearance) - an office worker who inherited an abandoned farm. The landscape of the farm can also be selected. For example, you can decide whether there will be a river nearby for fishing.
The farm area needs to be cleared, and it will take time.
The hero has many different activities: plant and care for plants, raise livestock, practice crafts, extract ore, and also enter into relationships with residents of the neighbouring town to earn game money. Relationships with characters include communication, performing tasks for money, exchanging, searching for fossils and even military actions and marrying. The character is limited by the reserve of strength and health - both parameters are visible on the screen, and the game automatically puts the hero to rest if the limit of his capabilities is close. The game does not set any ultimate or primary goal, its many possibilities are designed for an unlimited time.
The farm area needs to be cleared, and it will take time.
The hero has many different activities: plant and care for plants, raise livestock, practice crafts, extract ore, and also enter into relationships with residents of the neighbouring town to earn game money. Relationships with characters include communication, performing tasks for money, exchanging, searching for fossils and even military actions and marrying. The character is limited by the reserve of strength and health - both parameters are visible on the screen, and the game automatically puts the hero to rest if the limit of his capabilities is close. The game does not set any ultimate or primary goal, its many possibilities are designed for an unlimited time.
Game Details
- Developer
- Chucklefish, ConcernedApe
- Publisher
- Chucklefish, ConcernedApe
- Average Playtime
- 13 hours
- ESRB Rating
- Everyone 10+