Streets Of Rage 2
4.1
Beat-Em-Up
December 30, 1992
Player limits vary by edition — see table below
Local Co-op
Online Co-op
Available on:
360
GEN
iOS
PlayStation 3

Co-op support by platform
Compare the recorded player limits and release dates for Streets Of Rage 2. Support can differ by edition; check the linked sources before buying.
| Platforms | Release | Online players | Local players | Combo players |
|---|---|---|---|---|
| 360 | August 29, 2007 | 2 | 2 | Not recorded |
| GEN | December 30, 1992 | Not recorded | 2 | Not recorded |
| iOS, PlayStation 3 | April 14, 2011 | Not recorded | Not recorded | Not recorded |
Sources and further information
About Streets Of Rage 2
After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...
Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.
Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.
Game Details
- Developer
- SEGA, Ancient, Shout! Designworks, H.I.C.
- Publisher
- SEGA
- Average Playtime
- 6 hours
- ESRB Rating
- Everyone 10+