Supreme Commander

8.6
RTS
February 16, 2007
Player limits vary by edition — see table below
Online Co-op
Available on:
PC
360
Supreme Commander

Co-op support by platform

Compare the recorded player limits and release dates for Supreme Commander. Support can differ by edition; check the linked sources before buying.

PlatformsReleaseOnline playersLocal playersCombo players
PCFebruary 16, 20073Not recordedNot recorded
360June 24, 20083Not recordedNot recorded

Sources and further information

How we handle game data and corrections

About Supreme Commander

The game was created by the man who also created the game Total Annihilation and in many ways embodies the same approach to the games of this genre.
Earthlings have discovered the technology of instantaneous relocation to any other planet. This was the beginning of a process of large-scale colonization. Over time, the colonists wanted independence from earthlings, alien races were discovered, with which some earthlings entered into an alliance, while other earthmen learned symbiosis with artificial intelligence.
Finally, the Earth was destroyed, leaving in the universe several opposing "races". And on every uninhabited planet, the struggle for resources can now unfold.
The main resources are two, Matter and Energy. To use resources, it is often important not to have a stock, but to achieve the inflow of both resources in a certain amount per second.
The new territory is thrown Supreme Commander - the key unit in the game. From it on the territory are distributed units with special functions.
The game allows you to instantly "take off" over the entire territory and view it all. Another function is to divide the screen into two parts. Dividing the screen into two parts, you can work with each part in the same way as with the entire screen before the separation - increase or, conversely, view from the height.

Game Details

Developer
Gas Powered Games
Publisher
THQ Nordic
Average Playtime
1 hours