Tempest 2000

3.7
Arcade
April 13, 1994
Player limits vary by edition — see table below
Local Co-op
Available on:
DOS
WIN
JAG
Tempest 2000

Co-op support by platform

Compare the recorded player limits and release dates for Tempest 2000. Support can differ by edition; check the linked sources before buying.

PlatformsReleaseOnline playersLocal playersCombo players
DOS, WINOctober 31, 1996Not recorded2Not recorded
JAGApril 13, 1994Not recorded2Not recorded

Sources and further information

How we handle game data and corrections

About Tempest 2000

Tempest 2000 is an intergalactic shooting gallery in hell. You've never had so much coming at you so fast in so many colors. Named the "Best of Show" at CES, you'll explore 100 enemy-packed galaxies, experience outrageous Melt-O-Vision graphics and powerful 3D polygons, and be driven to a frenzy by an original techno-rave score. There's even an optional two-player mode. Don't forget, Tempest 2000 can only be played on the powerful Jaguar 64-Bit system by Atari. With all this action, no other system could handle it. Yes, you have a chance to survive. Yes, it's a slim one.

* Flippers. Don't let the innocent name fool you. Once they flip onto you, they'll suck you down pronto.

* Pulsars. The electric eels of the cosmos. They electrify corridors. If you're on the corridor, you fry.

* Fuseballs. The scumballs of the universe. If a Fuseball touches your blaster, you're history.

* Demon Heads. Intergalactic bad-asses. When you shoot one, its horns live on. Nasty little trick.

* UFOs. Now you're surrounded. UFOs fly above the web and you've got to get above them. Good luck.

* Warp Bonus Round. Too weird to describe. Just get there and zone out for some serious points.

Game Details

Developer
High Voltage Software, Atari, Atari Games, Imagitec Design, Llamasoft
Publisher
Atari, Interplay Productions, Logicware
0
ESRB Rating
Everyone 10+