Guitar Hero II

4.2
Music/Rhythm
November 7, 2006
Player limits vary by edition — see table below
Local Co-op
Available on:
360
PS2
Guitar Hero II

Co-op support by platform

Compare the recorded player limits and release dates for Guitar Hero II. Support can differ by edition; check the linked sources before buying.

PlatformsReleaseOnline playersLocal playersCombo players
360October 27, 2007Not recorded2Not recorded
PS2November 7, 2006Not recorded2Not recorded

Sources and further information

How we handle game data and corrections

About Guitar Hero II

Rock the Rhythm, Lead, and Bass Guitar tracks in the follow-up sequel to "Guitar Hero." Form your guitar duo and shred riffs cooperatively or go head to head in all new multiplayer modes. With over 55 tracks to rock out to, you'll go from Guitar Hero to Guitar god in one press of a fret button. Choose from multiple rock characters and jam at concert venues that grow in size as your rock career progresses. You'll start your rock career playing small clubs and bars, but if you play well you'll work your way up to stadiums and arenas. Guitar Hero II takes the guitar rock experience to new volumes by allowing players to play 3 different guitar tracks: Rhythm, Bass, and Lead. Guitar Hero II introduces all new multiplayer modes like: cooperative, pro-face off, and face off, letting 2 Guitar Heroes conduct their own symphonies of destruction. Shred School: Guitar Hero II features an all new practice mode, allowing Guitar Zeroes to become Guitar Heroes with enough practice.

Game Details

Developer
Harmonix Music Systems
Publisher
Activision Blizzard, Activison, Activision Value Publishing
Average Playtime
10 hours